init(meshBySubdividingMesh:submeshIndex:subdivisionLevels:allocator:)
Declaration
init(meshBySubdividingMesh mesh: MDLMesh, submeshIndex: Int32, subdivisionLevels: UInt32, allocator: (any MDLMeshBufferAllocator)?)init(meshBySubdividingMesh mesh: MDLMesh, submeshIndex: Int32, subdivisionLevels: UInt32, allocator: (any MDLMeshBufferAllocator)?)