Contents

MDLMeshBufferZone

The general interface for logical pools of memory used in allocation of related mesh data buffers.

Declaration

protocol MDLMeshBufferZone : NSObjectProtocol

Overview

The concrete type of a zone is often private—you obtain zones by creating them from a MDLMeshBufferAllocator object, then use zones with allocator methods such as newBuffer(from:data:type:) when you need to ensure that related buffers are allocated together.

Topics

Inspecting a Zone

See Also

Managing Mesh Data