---
title: MDLNoiseTexture
framework: modelio
role: symbol
role_heading: Class
path: modelio/mdlnoisetexture
---

# MDLNoiseTexture

A generator of texel data that creates a field of random noise.

## Declaration

```swift
class MDLNoiseTexture
```

## Overview

Overview Like other procedural MDLTexture subclasses, the MDLNoiseTexture class generates texel data only when that data is first referenced, and then caches it for future use.

## Topics

### Creating a Noise Texture

- [init(scalarNoiseWithSmoothness:name:textureDimensions:channelCount:channelEncoding:grayscale:)](modelio/mdlnoisetexture/init(scalarnoisewithsmoothness:name:texturedimensions:channelcount:channelencoding:grayscale:).md)
- [init(vectorNoiseWithSmoothness:name:textureDimensions:channelEncoding:)](modelio/mdlnoisetexture/init(vectornoisewithsmoothness:name:texturedimensions:channelencoding:).md)

### Initializers

- [init(cellularNoiseWithFrequency:name:textureDimensions:channelEncoding:)](modelio/mdlnoisetexture/init(cellularnoisewithfrequency:name:texturedimensions:channelencoding:).md)

## Relationships

### Inherits From

- [MDLTexture](modelio/mdltexture.md)

### Conforms To

- [CVarArg](swift/cvararg.md)
- [CustomDebugStringConvertible](swift/customdebugstringconvertible.md)
- [CustomStringConvertible](swift/customstringconvertible.md)
- [Equatable](swift/equatable.md)
- [Hashable](swift/hashable.md)
- [MDLNamed](modelio/mdlnamed.md)
- [NSObjectProtocol](objectivec/nsobjectprotocol.md)

## See Also

### Textures

- [MDLTexture](modelio/mdltexture.md)
- [MDLCheckerboardTexture](modelio/mdlcheckerboardtexture.md)
- [MDLColorSwatchTexture](modelio/mdlcolorswatchtexture.md)
- [MDLNormalMapTexture](modelio/mdlnormalmaptexture.md)
- [MDLSkyCubeTexture](modelio/mdlskycubetexture.md)
- [MDLURLTexture](modelio/mdlurltexture.md)
- [MDLTextureFilter](modelio/mdltexturefilter.md)
- [MDLTextureSampler](modelio/mdltexturesampler.md)
