MDLPhysicallyPlausibleLight A light source for use in shading models based on real-world physics. Declarationclass MDLPhysicallyPlausibleLight TopicsManaging Light Color and IntensitycolorlumenssetColorByTemperature(_:)Managing Light GeometryinnerConeAngleouterConeAngleManaging AttenuationattenuationStartDistanceattenuationEndDistance RelationshipsInherits FromMDLLightInherited ByMDLAreaLightMDLPhotometricLightConforms ToCVarArgCustomDebugStringConvertibleCustomStringConvertibleEquatableHashableMDLNamedNSObjectProtocol See AlsoLightsMDLLightMDLAreaLightMDLLightProbeMDLLightProbeIrradianceDataSourceMDLPhotometricLight