---
title: groundAlbedo
framework: modelio
role: symbol
role_heading: Instance Property
path: modelio/mdlskycubetexture/groundalbedo
---

# groundAlbedo

A factor that influences the clarity of the simulated sky.

## Declaration

```swift
var groundAlbedo: Float { get set }
```

## Discussion

Discussion This value simulates the amount of light that bounces back up into the sky from the ground. A value of 0.0 produces a clear sky, and values closer to 10 reduce the contrast of the sky, producing a foggy effect.

## See Also

### Working with Sky Simulation Parameters

- [turbidity](modelio/mdlskycubetexture/turbidity.md)
- [sunElevation](modelio/mdlskycubetexture/sunelevation.md)
- [upperAtmosphereScattering](modelio/mdlskycubetexture/upperatmospherescattering.md)
- [groundColor](modelio/mdlskycubetexture/groundcolor.md)
- [horizonElevation](modelio/mdlskycubetexture/horizonelevation.md)
