MDLVertexAttributeShadingBasisU
The attribute data describes the U component of a vector basis for use in shading.
Declaration
let MDLVertexAttributeShadingBasisU: StringSee Also
Constants
MDLVertexAttributeAnisotropyMDLVertexAttributeBinormalMDLVertexAttributeBitangentMDLVertexAttributeColorMDLVertexAttributeEdgeCreaseMDLVertexAttributeJointIndicesMDLVertexAttributeJointWeightsMDLVertexAttributeNormalMDLVertexAttributeOcclusionValueMDLVertexAttributePositionMDLVertexAttributeShadingBasisVMDLVertexAttributeSubdivisionStencilMDLVertexAttributeTangentMDLVertexAttributeTextureCoordinatekUTType3dObject