glCompressedTexImage2D(_:_:_:_:_:_:_:_:)
Declaration
func glCompressedTexImage2D(_ target: GLenum, _ level: GLint, _ internalformat: GLenum, _ width: GLsizei, _ height: GLsizei, _ border: GLint, _ imageSize: GLsizei, _ data: UnsafeRawPointer!)func glCompressedTexImage2D(_ target: GLenum, _ level: GLint, _ internalformat: GLenum, _ width: GLsizei, _ height: GLsizei, _ border: GLint, _ imageSize: GLsizei, _ data: UnsafeRawPointer!)