glGetActiveUniformBlockiv(_:_:_:_:)
Declaration
func glGetActiveUniformBlockiv(_ program: GLuint, _ uniformBlockIndex: GLuint, _ pname: GLenum, _ params: UnsafeMutablePointer<GLint>!)func glGetActiveUniformBlockiv(_ program: GLuint, _ uniformBlockIndex: GLuint, _ pname: GLenum, _ params: UnsafeMutablePointer<GLint>!)