glGetShaderInfoLog(_:_:_:_:)
Declaration
func glGetShaderInfoLog(_ shader: GLuint, _ bufsize: GLsizei, _ length: UnsafeMutablePointer<GLsizei>!, _ infolog: UnsafeMutablePointer<GLchar>!)func glGetShaderInfoLog(_ shader: GLuint, _ bufsize: GLsizei, _ length: UnsafeMutablePointer<GLsizei>!, _ infolog: UnsafeMutablePointer<GLchar>!)