---
title: "glGetShaderiv(_:_:_:)"
framework: OpenGL ES
role: symbol
role_heading: Function
platforms: [iOS 3.0+, iPadOS 3.0+, Mac Catalyst 3.0+, tvOS 9.0+]
path: "opengles/glgetshaderiv(_:_:_:)"
---

# glGetShaderiv(_:_:_:)

## Declaration

```swift
func glGetShaderiv(_ shader: GLuint, _ pname: GLenum, _ params: UnsafeMutablePointer<GLint>!)
```
