glProgramUniformMatrix3x2fvEXT(_:_:_:_:_:)
Declaration
func glProgramUniformMatrix3x2fvEXT(_ program: GLuint, _ location: GLint, _ count: GLsizei, _ transpose: GLboolean, _ value: UnsafePointer<GLfloat>!)func glProgramUniformMatrix3x2fvEXT(_ program: GLuint, _ location: GLint, _ count: GLsizei, _ transpose: GLboolean, _ value: UnsafePointer<GLfloat>!)