---
title: "glShaderBinary(_:_:_:_:_:)"
framework: OpenGL ES
role: symbol
role_heading: Function
platforms: [iOS 3.0+, iPadOS 3.0+, Mac Catalyst 3.0+, tvOS 9.0+]
path: "opengles/glshaderbinary(_:_:_:_:_:)"
---

# glShaderBinary(_:_:_:_:_:)

## Declaration

```swift
func glShaderBinary(_ n: GLsizei, _ shaders: UnsafePointer<GLuint>!, _ binaryformat: GLenum, _ binary: UnsafeRawPointer!, _ length: GLsizei)
```
