glTexImage2D(_:_:_:_:_:_:_:_:_:)
Declaration
func glTexImage2D(_ target: GLenum, _ level: GLint, _ internalformat: GLint, _ width: GLsizei, _ height: GLsizei, _ border: GLint, _ format: GLenum, _ type: GLenum, _ pixels: UnsafeRawPointer!)func glTexImage2D(_ target: GLenum, _ level: GLint, _ internalformat: GLint, _ width: GLsizei, _ height: GLsizei, _ border: GLint, _ format: GLenum, _ type: GLenum, _ pixels: UnsafeRawPointer!)