leeway1208/mqttcocoaasyncsocket
CocoaAsyncSocket provides easy-to-use and powerful asynchronous socket libraries for macOS, iOS, and tvOS. The classes are described below.
Installation
CocoaPods
Install using CocoaPods by adding this line to your Podfile:
use_frameworks! # Add this if you are targeting iOS 8+ or using Swift
pod 'CocoaAsyncSocket' Carthage
CocoaAsyncSocket is Carthage compatible. To include it add the following line to your Cartfile
github "robbiehanson/CocoaAsyncSocket" "master"The project is currently configured to build for iOS, tvOS and Mac. After building with carthage the resultant frameworks will be stored in:
Carthage/Build/iOS/CocoaAsyncSocket.frameworkCarthage/Build/tvOS/CocoaAsyncSocket.frameworkCarthage/Build/Mac/CocoaAsyncSocket.framework
Select the correct framework(s) and drag it into your project.
Swift Package Manager
Simply add the package dependency to your Package.swift and depend on "CocoaAsyncSocket" in the necessary targets:
dependencies: [
.package(url: "https://github.com/robbiehanson/CocoaAsyncSocket", from: "7.6.4")
]Manual
You can also include it into your project by adding the source files directly, but you should probably be using a dependency manager to keep up to date.
Importing
Using Objective-C:
// When using Clang Modules:
@import MqttCocoaAsyncSocket;
// or when not:
#import "GCDAsyncSocket.h" // for TCP
#import "GCDAsyncUdpSocket.h" // for UDPUsing Swift:
import MqttCocoaAsyncSocketTCP
GCDAsyncSocket is a TCP/IP socket networking library built atop Grand Central Dispatch. Here are the key features available:
- Native Objective-C, fully self-contained in one class.<br/>
No need to muck around with sockets or streams. This class handles everything for you.
- Full delegate support<br/>
Errors, connections, read completions, write completions, progress, and disconnections all result in a call to your delegate method.
- Queued non-blocking reads and writes, with optional timeouts.<br/>
You tell it what to read or write, and it handles everything for you. Queueing, buffering, and searching for termination sequences within the stream - all handled for you automatically.
- Automatic socket acceptance.<br/>
Spin up a server socket, tell it to accept connections, and it will call you with new instances of itself for each connection.
- Support for TCP streams over IPv4 and IPv6.<br/>
Automatically connect to IPv4 or IPv6 hosts. Automatically accept incoming connections over both IPv4 and IPv6 with a single instance of this class. No more worrying about multiple sockets.
- Support for TLS / SSL<br/>
Secure your socket with ease using just a single method call. Available for both client and server sockets.
- Fully GCD based and Thread-Safe<br/>
It runs entirely within its own GCD dispatch_queue, and is completely thread-safe. Further, the delegate methods are all invoked asynchronously onto a dispatch_queue of your choosing. This means parallel operation of your socket code, and your delegate/processing code.
UDP
GCDAsyncUdpSocket is a UDP/IP socket networking library built atop Grand Central Dispatch. Here are the key features available:
- Native Objective-C, fully self-contained in one class.<br/>
No need to muck around with low-level sockets. This class handles everything for you.
- Full delegate support.<br/>
Errors, send completions, receive completions, and disconnections all result in a call to your delegate method.
- Queued non-blocking send and receive operations, with optional timeouts.<br/>
You tell it what to send or receive, and it handles everything for you. Queueing, buffering, waiting and checking errno - all handled for you automatically.
- Support for IPv4 and IPv6.<br/>
Automatically send/recv using IPv4 and/or IPv6. No more worrying about multiple sockets.
- Fully GCD based and Thread-Safe<br/>
It runs entirely within its own GCD dispatch_queue, and is completely thread-safe. Further, the delegate methods are all invoked asynchronously onto a dispatch_queue of your choosing. This means parallel operation of your socket code, and your delegate/processing code.
For those new(ish) to networking, it's recommended you read the wiki.<br/>Sockets might not work exactly like you think they do...
Still got questions? Try the CocoaAsyncSocket Mailing List.
Love the project? Wanna buy me a ☕️ ? (or a 🍺 😀 ):
[[donation-bitcoin]](https://onename.com/robbiehanson) [[donation-paypal]](https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=2M8C699FQ8AW2)
Package Metadata
Repository: leeway1208/mqttcocoaasyncsocket
Default branch: master
README: README.markdown