Contents

multijam/swiftgodotkit

SwiftGodotKit provides a way of embedding Godot into an existing Swift

Details

This relies currently on the LibGodot patch that is currently pending approval:

https://github.com/godotengine/godot/pull/72883

For your convenience, I have packaged the embeddable Godot for Mac as an xcframework so merely taking a dependency on this package should get everything that you need

Package Metadata

Repository: multijam/swiftgodotkit

Default branch: main

README: README.md