nohype-ai/swiftobserver
SwiftObserver is a lightweight package for reactive Swift. Its design goals make it easy to learn and a joy to use:
Why the Hell Another Reactive Swift Framework?
Reactive Programming adresses the central challenge of implementing effective architectures: controlling dependency direction, in particular making specific concerns depend on abstract ones. SwiftObserver breaks reactive programming down to its essence, which is the Observer Pattern.
SwiftObserver diverges from convention as it doesn't inherit the metaphors, terms, types, or function- and operator arsenals of common reactive libraries. It's not as fancy as Rx and Combine and not as restrictive as Redux. Instead, it offers a powerful simplicity you might actually love to work with.
Contents
Get Involved Install * Get Started
* Understand Observable Objects
Observe Variables Access Variable Values * Encode and Decode Variables
Make Transforms Observable Use Prebuilt Transforms * Chain Transforms
Interoperate With Combine Pull Latest Messages Identify Message Authors Observe Weak Objects
Introduction
Get Involved
- Found a bug? Create a github issue.
- Need a feature? Create a github issue.
- Want to improve stuff? Create a pull request.
- Need support and troubleshooting? Write at <hello@codeface.io>.
- Want to contact us? Write at <hello@codeface.io>.
Install
With the Swift Package Manager, you add the SwiftObserver package via Xcode (11+).
Or you manually adjust the Package.swift file of your project:
// swift-tools-version:5.6.0
import PackageDescription
let package = Package(
name: "MyProject",
platforms: [
.iOS(.v12), .macOS(.v10_14), .tvOS(.v12), .watchOS(.v6)
],
products: [
.library(
name: "MyProject",
targets: ["MyProject"]
)
],
dependencies: [
.package(
url: "https://github.com/codeface-io/SwiftObserver.git",
exact: "7.0.3"
)
],
targets: [
.target(name: "MyProject",
dependencies: ["SwiftObserver"])
]
)Then run $ swift build or $ swift run.
Finally, in your Swift files:
import SwiftObserverGet Started
No need to learn a bunch of arbitrary metaphors, terms or types.
SwiftObserver is simple: Objects observe other objects.
Or a tad more technically: Observable objects send messages to their observers.
That's it. Just readable code:
dog.observe(Sky.shared) { color in
// marvel at the sky changing its color
}Observers
Any object can be an Observer if it has a Receiver for receiving messages:
class Dog: Observer {
let receiver = Receiver()
}The receiver keeps the observer's observations alive. The observer just holds on to it strongly.
Notes on Observers
- For a message receiving closure to be called, the
Observer/Receivermust still be alive. There's no awareness after death in memory. - An
Observercan do multiple simultaneous observations of the sameObservableObject, for example by callingobserve(...)multiple times. - You can check wether an
observeris observing anobservableviaobserver.isObserving(observable).
Observable Objects
Any object can be an ObservableObject if it has a Messenger<Message> for sending messages:
class Sky: ObservableObject {
let messenger = Messenger<Color>() // Message == Color
}Notes on Observable Objects
- An
ObservableObjectsends messages viasend(_ message: Message). The object's clients, even its observers, are also free to call that function. - An
ObservableObjectdelivers messages in exactly the order in whichsendis called, which helps when observers, from their message handling closures, somehow trigger further calls ofsend. - Just starting to observe an
ObservableObjectdoes not trigger it to send a message. This keeps everything simple, predictable and consistent.
Ways to Create an Observable Object
- Create a
Messenger<Message>. It's a mediator through which other entities communicate. - Create an object of a custom
ObservableObjectclass that utilizesMessenger<Message>. - Create a
Variable<Value>(a.k.a.Var<Value>). It holds a value and sends value updates. - Create a transform object. It wraps and transforms another
ObservableObject.
Memory Management
With SwiftObserver, you don't have to deal with "Cancellables", "Tokens", "DisposeBags" or any such weirdness for every new observation. And yet, you also don't have to worry about any specific memory management. When an Observer or ObservableObject dies, SwiftObserver cleans up all related observations automatically.
Of course, observing- and observed objects are still free to stop particular or all their ongoing observations:
dog.stopObserving(Sky.shared) // no more messages from the sky
dog.stopObserving() // no more messages from anywhere
Sky.shared.stopBeingObserved(by: dog) // no more messages to dog
Sky.shared.stopBeingObserved() // no more messages to anywhereMessengers
Messenger is the simplest ObservableObject and the basis of every other ObservableObject. It doesn't send messages by itself, but anyone can send messages through it and use it for any type of message:
let textMessenger = Messenger<String>()
observer.observe(textMessenger) { textMessage in
// respond to textMessage
}
textMessenger.send("my message")Messenger embodies the common messenger / notifier pattern and can be used for that out of the box.
Understand Observable Objects
Having a Messenger is actually what defines an ObservableObject:
public protocol ObservableObject: AnyObject {
var messenger: Messenger<Message> { get }
associatedtype Message: Any
}Messenger is itself an ObservableObject because it points to itself as the required Messenger:
extension Messenger: ObservableObject {
public var messenger: Messenger<Message> { self }
}Every other ObservableObject class is either a subclass of Messenger or a custom ObservableObject class that provides a Messenger. Custom observable objects often employ some enum as their message type:
class Model: SuperModel, ObservableObject {
func foo() { send(.willUpdate) }
func bar() { send(.didUpdate) }
deinit { send(.willDie) }
let messenger = Messenger<Event>() // Message == Event
enum Event { case willUpdate, didUpdate, willDie }
}Variables
Var<Value> is an ObservableObject that has a property var value: Value.
Observe Variables
Whenever its value changes, Var<Value> sends a message of type Update<Value>, informing about the old and new value:
let number = Var(42)
observer.observe(number) { update in
let whatsTheBigDifference = update.new - update.old
}
number <- 123 // use convenience operator <- to set number.valueIn addition, you can always manually call variable.send() (without argument) to send an update in which old and new both hold the current value (see Pull Latest Messages).
Access Variable Values
The property wrapper ObservableVar allows to access the actual Value directly. Let's apply it to the above example:
@ObservableVar var number = 42
observer.observe($number) { update in
let whatsTheBigDifference = update.new - update.old
}
number = 123The wrapper's projected value provides the underlying Var<Value>, which you access via the $ sign like in the above example. This is analogous to how you access underlying publishers of @Published properties in Combine.
Encode and Decode Variables
A Var<Value> is automatically Codable if its Value is. So when one of your types has Var properties, you can make that type Codable by simply adopting the Codable protocol:
class Model: Codable {
private(set) var text = Var("String Variable")
}Note that text is a var instead of a let. It cannot be constant because Swift's implicit decoder must mutate it. However, clients of Model would be supposed to set only text.value and not text itself, so the setter is private.
Transforms
Transforms make common steps of message processing more succinct and readable. They allow to map, filter and unwrap messages in many ways. You may freely chain these transforms together and also define new ones with them.
This example transforms messages of type Update<String?> into ones of type Int:
let title = Var<String?>()
observer.observe(title).new().unwrap("Untitled").map({ $0.count }) { titleLength in
// do something with the new title length
}Make Transforms Observable
You may transform a particular observation directly on the fly, like in the above example. Such ad hoc transforms give the observer lots of flexibility.
Or you may instantiate a new ObservableObject that has the transform chain baked into it. The above example could then look like this:
let title = Var<String?>()
let titleLength = title.new().unwrap("Untitled").map { $0.count }
observer.observe(titleLength) { titleLength in
// do something with the new title length
}Every transform object exposes its underlying ObservableObject as origin. You may even replace origin:
let titleLength = Var("Dummy Title").new().map { $0.count }
let title = Var("Real Title")
titleLength.origin.origin = titleSuch stand-alone transforms can offer the same preprocessing to multiple observers. But since these transforms are distinct ObservableObjects, you must hold them strongly somewhere. Holding transform chains as dedicated observable objects suits entities like view models that represent transformations of other data.
Use Prebuilt Transforms
Whether you apply transforms ad hoc or as stand-alone objects, they work the same way. The following list illustrates prebuilt transforms as observable objects.
Map
First, there is your regular familiar map function. It transforms messages and often also their type:
let messenger = Messenger<String>() // sends String
let stringToInt = messenger.map { Int($0) } // sends Int?New
When an ObservableObject like a Var<Value> sends messages of type Update<Value>, we often only care about the new value, so we map the update with new():
let errorCode = Var<Int>() // sends Update<Int>
let newErrorCode = errorCode.new() // sends IntFilter
When you want to receive only certain messages, use filter:
let messenger = Messenger<String>() // sends String
let shortMessages = messenger.filter { $0.count < 10 } // sends String if length < 10Select
Use select to receive only one specific message. select works with all Equatable message types. select maps the message type onto Void, so a receiving closure after a selection takes no message argument:
let messenger = Messenger<String>() // sends String
let myNotifier = messenger.select("my notification") // sends Void (no messages)
observer.observe(myNotifier) { // no argument
// someone sent "my notification"
}Unwrap
Sometimes, we make message types optional, for example when there is no meaningful initial value for a Var. But we often don't want to deal with optionals down the line. So we can use unwrap(), suppressing nil messages entirely:
let errorCodes = Messenger<Int?>() // sends Int?
let errorAlert = errorCodes.unwrap() // sends Int if the message is not nilUnwrap with Default
You may also unwrap optional messages by replacing nil values with a default:
let points = Messenger<Int?>() // sends Int?
let pointsToShow = points.unwrap(0) // sends Int with 0 for nilChain Transforms
You may chain transforms together:
let numbers = Messenger<Int>()
observer.observe(numbers).map {
"\($0)" // Int -> String
}.filter {
$0.count > 1 // suppress single digit integers
}.map {
Int.init($0) // String -> Int?
}.unwrap { // Int? -> Int
print($0) // receive and process resulting Int
}Of course, ad hoc transforms like the above end on the actual message handling closure. Now, when the last transform in the chain also takes a closure argument for its processing, like map and filter do, we use receive to stick with the nice syntax of trailing closures:
dog.observe(Sky.shared).map {
$0 == .blue
}.receive {
print("Will we go outside? \($0 ? "Yes" : "No")!")
} Advanced
Interoperate With Combine
CombineObserver is another library product of the SwiftObserver package. It depends on SwiftObserver and adds a simple way to transform any SwiftObserver-ObservableObject into a Combine-Publisher:
import CombineObserver
@ObservableVar var number = 7 // SwiftObserver
let numberPublisher = $number.publisher() // Combine
let cancellable = numberPublisher.dropFirst().sink { numberUpdate in
print("\(numberUpdate.new)")
}
number = 42 // prints "42"This interoperation goes in only one direction. Here's some reasoning behind that: SwiftObserver is for pure Swift-/model code without external dependencies – not even on Combine. When combined with Combine (oops), SwiftObserver would be employed in the model core of an application, while Combine would be used more with I/O periphery like SwiftUI and other system-specific APIs that already rely on Combine. That means, the "Combine layer" might want to observe (react to-) the "SwiftObserver layer" – but hardly the other way around.
Pull Latest Messages
An ObservableCache is an ObservableObject that has a property latestMessage: Message which typically returns the last sent message or one that indicates that nothing has changed. ObservableCache has a function send() that takes no argument and sends latestMessage.
Four Kinds of ObservableCache
- Any
Varis anObservableCache. ItslatestMessageis anUpdatein whicholdandnewboth hold the currentvalue.
- Custom observable objects can easily conform to
ObservableCache. Even if their message type isn't based on some state,latestMessagecan still return a meaningful default value - or evennilwhereMessageis optional.
- Calling
cache()on anObservableObjectcreates a transform that is anObservableCache. That cache'sMessagewill be optional but never an optional optional, even when the origin'sMessageis already optional.
Of course, cache() wouldn't make sense as an adhoc transform of an observation, so it can only create a distinct observable object.
- Any transform whose origin is an
ObservableCacheis itself implicitly anObservableCacheif it never suppresses (filters) messages. These compatible transforms are:map,newandunwrap(default).
Note that the latestMessage of a transform that is an implicit ObservableCache returns the transformed latestMessage of its underlying ObservableCache origin. Calling send(transformedMessage) on that transform itself will not "update" its latestMessage.
State-Based Messages
An ObservableObject like Var, that derives its messages from its state, can generate a "latest message" on demand and therefore act as an ObservableCache:
class Model: Messenger<String>, ObservableCache { // informs about the latest state
var latestMessage: String { state } // ... either on demand
var state = "initial state" {
didSet {
if state != oldValue {
send(state) // ... or when the state changes
}
}
}
}Observe Weak Objects
When you want to put an ObservableObject into some data structure or as the origin into a transform object but hold it there as a weak reference, transform it via observableObject.weak():
let number = Var(12)
let weakNumber = number.weak()
observer.observe(weakNumber) { update in
// process update of type Update<Int>
}
var weakNumbers = [Weak<Var<Int>>]()
weakNumbers.append(weakNumber)Of course, weak() wouldn't make sense as an adhoc transform, so it can only create a distinct observable object.
More
Architecture
Here's the internal architecture (composition and essential dependencies) of the "SwiftObserver" target:
More diagrams of top-level source folders are over here. The images were generated with Codeface.
Further Reading
- DocC Documentation: Check out the complete reference documentation in DocC format
- Patterns (incomplete): Read more about some patterns that emerged from using SwiftObserver.
- Philosophy (outdated): Read more about the philosophy and features of SwiftObserver.
- License: SwiftObserver is released under the MIT license.
Open Tasks
- Update and rework (or simply delete) texts about philosophy and patterns
- Engage feedback and contribution
- in doku von Combine abgrenzen. Warum lohnt sich heute noch SwiftObserver?? und direkte code vergleiche
observable object observable property observing message authors * cancellable …
- investigate thread safety. is it relevant? how does it work with the actor model? do we need to change anything? then document the concurrency concept …
- mal wieder offiziellen github release mit CHANGELOG
- als pattern dokumentieren: shared mutable state and the problem of ping pong messaging -> beim senden sender vom empfang ausschliessen via “identifyAs: …”
- oft ist der state so simpel/atomar dass man ihn direkt vergleichen kann (etwa String) so dass nur bei ungleichheit eine message rausgeht, was in vielen fällen den ping pong effekt schon verhindert - bei stores und dem messenger pattern macht es sinn dass jeder der den SMS ändert sich identifiziert
Package Metadata
Repository: nohype-ai/swiftobserver
Default branch: master
README: README.md