omaralbeik/userdefaultsstore
---
New in v3.0
- Both
UserDefaultsStoreandSingleUserDefaultsStoreare thread safe! - BREAKING: Use of custom encoder/decoder has been removed.
- BREAKING: Snapshots have been removed.
Installation
Swift Package Manager
- Add the following to your
Package.swiftfile:
dependencies: [
.package(url: "https://github.com/omaralbeik/UserDefaultsStore.git", from: "3.0.0")
]- Build your project:
$ swift buildManually
Add the Sources folder to your Xcode project.
Usage
Let's say you have 2 structs; User and Laptop defined as bellow:
struct User: Codable {
var id: Int
var firstName: String
var lastName: String
var laptop: Laptop?
}struct Laptop: Codable {
var model: String
var name: String
}Here is how you store them in UserDefaultsStore:
1. Conform to the Identifiable protocol and set the id property
The Identifiable protocol lets UserDefaultsStore knows what is the unique id for each object.
struct User: Codable, Identifiable {
...
}struct Laptop: Codable, Identifiable {
var id: String { model }
...
}2. Create UserDefaults Stores
let usersStore = UserDefaultsStore<User>(uniqueIdentifier: "users")
let laptopsStore = UserDefaultsStore<Laptop>(uniqueIdentifier: "laptops")3. Voilà, you're all set!
let macbook = Laptop(model: "A1278", name: "MacBook Pro")
let john = User(id: 1, firstName: "John", lastName: "Appleseed", laptop: macbook)
// Save an object to a store
try! usersStore.save(john)
// Save an array of objects to a store
try! usersStore.save([jane, steve, jessica])
// Get an object from store
let user = store.object(withId: 1)
let laptop = store.object(withId: "A1278")
// Get all objects in a store
let laptops = laptopsStore.allObjects()
// Check if store has an object
print(usersStore.hasObject(withId: 10)) // false
// Iterate over all objects in a store
laptopsStore.forEach { laptop in
print(laptop.name)
}
// Delete an object from a store
usersStore.delete(withId: 1)
// Delete all objects in a store
laptops.deleteAll()
// Know how many objects are stored in a store
let usersCount = usersStore.objectsCountLooking to store a single item only?
Use SingleUserDefaultsStore, it enables storing and retrieving a single value of Int, Double, String, or any Codable type.
Requirements
- iOS 13.0+ / macOS 10.15+ / tvOS 13.0+ / watchOS 6.0+
- Swift 5.0+
Thanks
Special thanks to:
- Paul Hudson for his article on how to use Swift keypaths to write more natural code.
- Batuhan Saka for helping with translation into Turkish
Credits
Icon made by freepik from flaticon.com.
License
UserDefaultsStore is released under the MIT license. See LICENSE for more information.
Package Metadata
Repository: omaralbeik/userdefaultsstore
Default branch: main
README: README.md