sakrist/gltfscenekit
- [X] Compilable for macOS and iOS
Dependecies
- DracoSwiftPackage - custom Draco package for decode
Example:
import glTFSceneKit
let directory = "..." // path to folder where is gltf file located
let decoder = JSONDecoder()
let glTF = try? decoder.decode(GLTF.self, from: jsonData)
let scene = glTF?.convert(view:sceneView, directoryPath:directory)Package Metadata
Repository: sakrist/gltfscenekit
Default branch: master
README: README.md