Contents

sakrist/gltfscenekit

- [X] Compilable for macOS and iOS

Dependecies

Example:

import glTFSceneKit

let directory = "..." // path to folder where is gltf file located
let decoder = JSONDecoder()
let glTF = try? decoder.decode(GLTF.self, from: jsonData)
let scene = glTF?.convert(view:sceneView, directoryPath:directory)

Package Metadata

Repository: sakrist/gltfscenekit

Default branch: master

README: README.md