swinject/swinjectstoryboard
SwinjectStoryboard
Requirements
- iOS 8.0+ / Mac OS X 10.10+ / tvOS 9.0+
- Xcode 8+
Installation
Swinject is available through Carthage or CocoaPods.
Carthage
To install Swinject with Carthage, add the following line to your Cartfile.
github "Swinject/Swinject"
github "Swinject/SwinjectStoryboard"Then run carthage update --no-use-binaries command or just carthage update. For details of the installation and usage of Carthage, visit its project page.
CocoaPods
To install Swinject with CocoaPods, add the following lines to your Podfile.
source 'https://github.com/CocoaPods/Specs.git'
platform :ios, '8.0' # or platform :osx, '10.10' if your target is OS X.
use_frameworks!
pod 'Swinject'
pod 'SwinjectStoryboard'Then run pod install command. For details of the installation and usage of CocoaPods, visit its official website.
Swift Package Manager
To integrate using Apple's Swift package manager, add the following as a dependency to your Package.swift:
.package(url: "https://github.com/Swinject/SwinjectStoryboard.git", .upToNextMajor(from: "2.2.0"))and then specify "SwinjectStoryboard" as a dependency of the Target in which you wish to use SwinjectStoryboard.
Usage
Swinject supports automatic dependency injection to view controllers instantiated by `SwinjectStoryboard`. This class inherits `UIStoryboard` (or `NSStoryboard` in case of OS X). To register dependencies of a view controller, use `storyboardInitCompleted` method. In the same way as a registration of a service type, a view controller can be registered with or without a name.
**NOTE**: Do NOT explicitly resolve the view controllers registered by `storyboardInitCompleted` method. The view controllers are intended to be resolved by `SwinjectStoryboard` implicitly.
### Registration
#### Registration without Name
Here is a simple example to register a dependency of a view controller without a registration name:
```swift
let container = Container()
container.storyboardInitCompleted(AnimalViewController.self) { r, c in
c.animal = r.resolve(Animal.self)
}
container.register(Animal.self) { _ in Cat(name: "Mimi") }
```
Next, we create an instance of `SwinjectStoryboard` with the container specified. If the container is not specified, `SwinjectStoryboard.defaultContainer` is used instead. `instantiateViewControllerWithIdentifier` method creates an instance of the view controller with its dependencies injected:
```swift
let sb = SwinjectStoryboard.create(
name: "Animals", bundle: nil, container: container)
let controller = sb.instantiateViewControllerWithIdentifier("Animal")
as! AnimalViewController
print(controller.animal! is Cat) // prints "true"
print(controller.animal!.name) // prints "Mimi"
```
Where the classes and protocol are:
```swift
class AnimalViewController: UIViewController {
var animal: Animal?
required init?(coder aDecoder: NSCoder) {
super.init(coder: aDecoder)
}
}
protocol Animal {
var name: String { get set }
}
class Cat: Animal {
var name: String
init(name: String) {
self.name = name
}
}
```
and the storyboard named `Animals.storyboard` has `AnimalViewController` with storyboard ID `Animal`.

#### Registration with Name
If a storyboard has more than one view controller with the same type, dependencies should be registered with registration names.
```swift
let container = Container()
container.storyboardInitCompleted(AnimalViewController.self, name: "cat") {
r, c in c.animal = r.resolve(Animal.self, name: "mimi")
}
container.storyboardInitCompleted(AnimalViewController.self, name: "dog") {
r, c in c.animal = r.resolve(Animal.self, name: "hachi")
}
container.register(Animal.self, name: "mimi") {
_ in Cat(name: "Mimi")
}
container.register(Animal.self, name: "hachi") {
_ in Dog(name: "Hachi")
}
```
Then view controllers are instantiated with storyboard IDs similarly to the case without registration names:
```swift
let sb = SwinjectStoryboard.create(
name: "Animals", bundle: nil, container: container)
let catController = sb.instantiateViewControllerWithIdentifier("Cat")
as! AnimalViewController
let dogController = sb.instantiateViewControllerWithIdentifier("Dog")
as! AnimalViewController
print(catController.animal!.name) // prints "Mimi"
print(dogController.animal!.name) // prints "Hachi"
```
Where `Dog` class is:
```swift
class Dog: Animal {
var name: String
init(name: String) {
self.name = name
}
}
```
and the storyboard named `Animals.storyboard` has `AnimalViewController`s with storyboard IDs `Cat` and `Dog`. In addition to the storyboard IDs, user defined runtime attributes are specified as `cat` and `dog` for the key `swinjectRegistrationName`, respectively.

### UIWindow and Root View Controller Instantiation
#### Implicit Instantiation from "Main" Storyboard
If you implicitly instantiate `UIWindow` and its root view controller from "Main" storyboard, implement `setup` class method as an extension of `SwinjectStoryboard` to register dependencies to `defaultContainer`. When the root view controller (initial view controller) is instantiated by runtime, dependencies registered to `defaultContainer` are injected.
**Note that `@objc` attribute is mandatory here in swift 4.**
```swift
extension SwinjectStoryboard {
@objc class func setup() {
defaultContainer.storyboardInitCompleted(AnimalViewController.self) { r, c in
c.animal = r.resolve(Animal.self)
}
defaultContainer.register(Animal.self) { _ in Cat(name: "Mimi") }
}
}
```
#### Explicit Instantiation in AppDelegate
If you prefer explicit instantiation of UIWindow and its root view controller, instantiate `SwinjectStoryboard` with a container in `application:didFinishLaunchingWithOptions:` method.
```swift
@UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate {
var window: UIWindow?
var container: Container = {
let container = Container()
container.storyboardInitCompleted(AnimalViewController.self) { r, c in
c.animal = r.resolve(Animal.self)
}
container.register(Animal.self) { _ in Cat(name: "Mimi") }
return container
}()
func application(
_ application: UIApplication,
didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey : Any]? = nil) -> Bool {
let window = UIWindow(frame: UIScreen.mainScreen().bounds)
window.makeKeyAndVisible()
self.window = window
let storyboard = SwinjectStoryboard.create(name: "Main", bundle: nil, container: container)
window.rootViewController = storyboard.instantiateInitialViewController()
return true
}
}
```
Notice that you should delete the `Main storyboard file base name` item (or `UIMainStoryboardFile` item if you are displaying raw keys/values) in `Info.plist` of your app.
### Storyboard References
Storyboard Reference introduced with Xcode 7 is supported by `SwinjectStoryboard`. To enable dependency injection when an instance is created from a referenced storyboard, register dependencies to `defaultContainer` static property of `SwinjectStoryboard`.
```swift
let container = SwinjectStoryboard.defaultContainer
container.storyboardInitCompleted(AnimalViewController.self) { r, c in
c.animal = r.resolve(Animal.self)
}
container.register(Animal.self) { _ in Cat(name: "Mimi") }
```
If you implicitly instantiate `UIWindow` and its root view controller, the registrations setup for "Main" storyboard can be shared with the referenced storyboard since `defaultContainer` is configured in `setup` method.For Maintainers
Making a new release version
Our release procedure is described as Makefile. Run make help command for more info.
Credits
SwinjectStoryboard is inspired by:
License
MIT license. See the LICENSE file for details.
Package Metadata
Repository: swinject/swinjectstoryboard
Default branch: master
README: README.md