---
title: attackTime
framework: phase
role: symbol
role_heading: Instance Property
path: phase/phaseducker/attacktime
---

# attackTime

The amount of time for sound reduction to reach maximum strength.

## Declaration

```swift
var attackTime: Double { get }
```

## See Also

### Configuring Volume Reduction

- [gain](phase/phaseducker/gain.md)
- [identifier](phase/phaseducker/identifier.md)
- [isActive](phase/phaseducker/isactive.md)
- [attackCurve](phase/phaseducker/attackcurve.md)
- [releaseTime](phase/phaseducker/releasetime.md)
- [releaseCurve](phase/phaseducker/releasecurve.md)
