Contents

PHASEEngine.RenderingMode.client

A mode that instructs the system to render audio in a secure process.

Declaration

case client

Discussion

In this mode, the engine is connected to an audio device and renders audio in real-time in a secure process. The engine receives inputs from the client and renders in a server. Updating an engine that has a client configuration syncs pending API commands with the server for processing.

See Also

Modes