---
title: worldTransform
framework: phase
role: symbol
role_heading: Instance Property
path: phase/phaseobject/worldtransform
---

# worldTransform

A matrix, in scene coordinates, that determines the object’s pose in the scene.

## Declaration

```swift
var worldTransform: simd_float4x4 { get set }
```

## Discussion

Discussion The value of this property requires orthogonal basis vectors and uniform scale. The framework interprets the transform’s position values in a right-handed coordinate system, where the Y axis extends upward and and the negative Z axis extends forward.

## See Also

### Defining a Pose

- [transform](phase/phaseobject/transform.md)
