---
title: PHASEPushStreamNodeDefinition
framework: phase
role: symbol
role_heading: Class
path: phase/phasepushstreamnodedefinition
---

# PHASEPushStreamNodeDefinition

A node that plays a sequence of audio buffers.

## Declaration

```swift
class PHASEPushStreamNodeDefinition
```

## Overview

Overview Use this node to create sound events for a piecemeal audio source, for example, an audio stream that your app accesses over the network or loads from a memory-mapped file on disk. note: To create a sound event for fully-loaded audio data instead, use PHASESamplerNodeDefinition.

## Topics

### Creating a Node

- [init(mixerDefinition:format:)](phase/phasepushstreamnodedefinition/init(mixerdefinition:format:).md)
- [init(mixerDefinition:format:identifier:)](phase/phasepushstreamnodedefinition/init(mixerdefinition:format:identifier:).md)

### Observing the Format

- [format](phase/phasepushstreamnodedefinition/format.md)

### Shaping Loudness

- [normalize](phase/phasepushstreamnodedefinition/normalize.md)

## Relationships

### Inherits From

- [PHASEGeneratorNodeDefinition](phase/phasegeneratornodedefinition.md)

### Conforms To

- [CVarArg](swift/cvararg.md)
- [CustomDebugStringConvertible](swift/customdebugstringconvertible.md)
- [CustomStringConvertible](swift/customstringconvertible.md)
- [Equatable](swift/equatable.md)
- [Hashable](swift/hashable.md)
- [NSObjectProtocol](objectivec/nsobjectprotocol.md)

## See Also

### Audio-Providing Nodes

- [PHASESamplerNodeDefinition](phase/phasesamplernodedefinition.md)
- [PHASEPlaybackMode](phase/phaseplaybackmode.md)
- [PHASEPushStreamNode](phase/phasepushstreamnode.md)
- [PHASEPushStreamBufferOptions](phase/phasepushstreambufferoptions.md)
- [PHASECalibrationMode](phase/phasecalibrationmode.md)
- [PHASEGeneratorNodeDefinition](phase/phasegeneratornodedefinition.md)
