---
title: PHASESamplerNodeDefinition
framework: phase
role: symbol
role_heading: Class
path: phase/phasesamplernodedefinition
---

# PHASESamplerNodeDefinition

A node that plays complete audio data.

## Declaration

```swift
class PHASESamplerNodeDefinition
```

## Overview

Overview Generate sound events from this node to play audio data that your app loads completely, either from disk or from memory.

## Topics

### Creating a Sampler Node

- [init(soundAssetIdentifier:mixerDefinition:)](phase/phasesamplernodedefinition/init(soundassetidentifier:mixerdefinition:).md)
- [init(soundAssetIdentifier:mixerDefinition:identifier:)](phase/phasesamplernodedefinition/init(soundassetidentifier:mixerdefinition:identifier:).md)

### Identifying the Audio

- [assetIdentifier](phase/phasesamplernodedefinition/assetidentifier.md)

### Defining Cull Behavior

- [cullOption](phase/phasesamplernodedefinition/culloption.md)
- [PHASECullOption](phase/phaseculloption.md)

### Looping the Audio

- [playbackMode](phase/phasesamplernodedefinition/playbackmode.md)

## Relationships

### Inherits From

- [PHASEGeneratorNodeDefinition](phase/phasegeneratornodedefinition.md)

### Conforms To

- [CVarArg](swift/cvararg.md)
- [CustomDebugStringConvertible](swift/customdebugstringconvertible.md)
- [CustomStringConvertible](swift/customstringconvertible.md)
- [Equatable](swift/equatable.md)
- [Hashable](swift/hashable.md)
- [NSObjectProtocol](objectivec/nsobjectprotocol.md)

## See Also

### Audio-Providing Nodes

- [PHASEPlaybackMode](phase/phaseplaybackmode.md)
- [PHASEPushStreamNodeDefinition](phase/phasepushstreamnodedefinition.md)
- [PHASEPushStreamNode](phase/phasepushstreamnode.md)
- [PHASEPushStreamBufferOptions](phase/phasepushstreambufferoptions.md)
- [PHASECalibrationMode](phase/phasecalibrationmode.md)
- [PHASEGeneratorNodeDefinition](phase/phasegeneratornodedefinition.md)
