Contents

init(engine:assetIdentifier:mixerParameters:)

Creates a sound event node with the given asset and mixer parameters.

Declaration

init(engine: PHASEEngine, assetIdentifier: String, mixerParameters: PHASEMixerParameters) throws

Parameters

  • engine:

    The object that controls this class’s associated audio output.

  • assetIdentifier:

    The identifier for the sound event asset from which to create the node.

  • mixerParameters:

    A dictionary of spatial mixer parameters to enable. The keys match available identifiers of the object’s spatial mixers.

See Also

Creating a Sound Event