init(engine:assetIdentifier:mixerParameters:)
Creates a sound event node with the given asset and mixer parameters.
Declaration
init(engine: PHASEEngine, assetIdentifier: String, mixerParameters: PHASEMixerParameters) throwsParameters
- engine:
The object that controls this class’s associated audio output.
- assetIdentifier:
The identifier for the sound event asset from which to create the node.
- mixerParameters:
A dictionary of spatial mixer parameters to enable. The keys match available identifiers of the object’s spatial mixers.