!=(_:_:)
Compares two connection states and returns True if they're different.
Declaration
static func != (lhs: PlaygroundBluetoothConnectionView.State, rhs: PlaygroundBluetoothConnectionView.State) -> BoolCompares two connection states and returns True if they're different.
static func != (lhs: PlaygroundBluetoothConnectionView.State, rhs: PlaygroundBluetoothConnectionView.State) -> Bool