transform3DPoint(_:)
Transforms a 3D point using the matrix.
Declaration
func transform3DPoint(_ inPoint: FxPoint3D) -> FxPoint3DParameters
- inPoint:
The 3D point to be transformed.
Return Value
The transformed point.
Transforms a 3D point using the matrix.
func transform3DPoint(_ inPoint: FxPoint3D) -> FxPoint3DThe 3D point to be transformed.
The transformed point.