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mouseMoved(atPositionX:positionY:activePart:modifiers:forceUpdate:at:)

Provides information when the mouse pointer changes location.

Declaration

optional func mouseMoved(atPositionX mousePositionX: Double, positionY mousePositionY: Double, activePart: Int, modifiers: FxModifierKeys, forceUpdate: UnsafeMutablePointer<ObjCBool>!, at time: CMTime)

Parameters

  • mousePositionX:

    X position of the pointer (in drawingCoordinates space).

  • mousePositionY:

    Y position of the pointer (in drawingCoordinates space).

  • activePart:

    The active part of the control that currently contains the pointer.

  • modifiers:

    The keyboard modifiers currently pressed.

  • forceUpdate:

    Set to YES if the filter/generator associated with this control needs to be re-calculated; NO otherwise.

  • time:

    The current time when the mouse moved.

Mentioned in

See Also

Instance Methods