linear
Linear pacing, which causes an animation to occur evenly over its duration.
Declaration
static let linear: CAMediaTimingFunctionNameDiscussion
This is a Bézier timing function with the control points (0.0,0.0) and (1.0,1.0).
The following code shows how to create a basic animation object using linear interpolation.
let verticalAnimation = CABasicAnimation(keyPath: "position.y")
verticalAnimation.fromValue = 310
verticalAnimation.toValue = 10
verticalAnimation.timingFunction = CAMediaTimingFunction(name: kCAMediaTimingFunctionLinear)A layer animated with the animation created by the code above and with linearly interpolated horizontal movement would describe a path similar to the following figure.
[Image]