Tween media
Store pairs of values to be interpolated between in QuickTime movies using tween media.
Overview
Tween media is used to store pairs of values to be interpolated between in QuickTime movies. These interpolated values modify the playback of other media types by using track references and track input maps. For example, a tween media could generate gradually changing volume levels to cause a sound track to fade out. It has a media type of 'twen'.
Every tween operation is based on a collection of one or more values from which a range of output values can be algorithmically derived. Each tween is assigned a time duration, and an output value can be generated for any time value within the duration. In the simplest kind of tween operation, a pair of values is provided as input and values between the two values are generated as output.
A tween track is a special track in a movie that is used exclusively as a modifier track. The data it contains, known as tween data, is used to generate values that modify the playback of other tracks, usually by interpolating values. The tween media handler sends these values to other media handlers; it never presents data.
Topics
Storing tween media
See Also
Media data atom types
Sprite mediaSprite track propertiesSprite track media formatSprite media atom and data typesSprite button behaviorsQT atom container description keySprite media handler track properties QT atom container formatSprite media handler sample QT atom container formatsWired action grammar3D mediaVR mediaNode parent atomNode location atom structure ('nloc')Custom cursor atomNode information atom container