AnchoringComponent.Target
Defines the kinds of real world objects to which an anchor entity can be tethered.
Declaration
enum TargetTopics
Basic anchor targets
AnchoringComponent.Target.world(transform:)AnchoringComponent.Target.plane(_:classification:minimumBounds:)AnchoringComponent.Target.cameraAnchoringComponent.Target.anchor(identifier:)
Human anchor targets
AnchoringComponent.Target.faceAnchoringComponent.Target.bodyAnchoringComponent.Target.hand(_:location:)AnchoringComponent.Target.head
Image and object anchor targets
AnchoringComponent.Target.image(group:name:)AnchoringComponent.Target.referenceImage(from:)AnchoringComponent.Target.object(group:name:)AnchoringComponent.Target.referenceObject(from:)
Structures
AnchoringComponent.Target.AlignmentAnchoringComponent.Target.ClassificationAnchoringComponent.Target.HandLocation