---
title: AnimationGraphComponent.ActiveClipNode
framework: realitykit
role: symbol
role_heading: Structure
path: realitykit/animationgraphcomponent/activeclipnode
---

# AnimationGraphComponent.ActiveClipNode

Contains clip debug information for an active animation clip node within a compiled animation graph, used for inspection and debugging.

## Declaration

```swift
struct ActiveClipNode
```

## Topics

### Inspecting playback state

- [id](realitykit/animationgraphcomponent/activeclipnode/id.md)
- [currentCycle](realitykit/animationgraphcomponent/activeclipnode/currentcycle.md)
- [wasReset](realitykit/animationgraphcomponent/activeclipnode/wasreset.md)

### Instance Properties

- [name](realitykit/animationgraphcomponent/activeclipnode/name.md)

## Relationships

### Conforms To

- [AnimationGraphComponent.ActiveNode](realitykit/animationgraphcomponent/activenode.md)
- [Equatable](swift/equatable.md)
- [Identifiable](swift/identifiable.md)
- [Sendable](swift/sendable.md)
- [SendableMetatype](swift/sendablemetatype.md)

## See Also

### Accessing active nodes

- [activeNodes](realitykit/animationgraphcomponent/activenodes.md)
- [AnimationGraphComponent.ActiveNode](realitykit/animationgraphcomponent/activenode.md)
- [activeClipNodes](realitykit/animationgraphcomponent/activeclipnodes.md)
- [activeStateMachineNodes](realitykit/animationgraphcomponent/activestatemachinenodes.md)
- [AnimationGraphComponent.ActiveStateMachineNode](realitykit/animationgraphcomponent/activestatemachinenode.md)
