---
title: activeNodes
framework: realitykit
role: symbol
role_heading: Instance Property
path: realitykit/animationgraphcomponent/activenodes
---

# activeNodes

All nodes that were active during the last graph evaluation tick.

## Declaration

```swift
var activeNodes: [any AnimationGraphComponent.ActiveNode] { get }
```

## See Also

### Accessing active nodes

- [AnimationGraphComponent.ActiveNode](realitykit/animationgraphcomponent/activenode.md)
- [activeClipNodes](realitykit/animationgraphcomponent/activeclipnodes.md)
- [AnimationGraphComponent.ActiveClipNode](realitykit/animationgraphcomponent/activeclipnode.md)
- [activeStateMachineNodes](realitykit/animationgraphcomponent/activestatemachinenodes.md)
- [AnimationGraphComponent.ActiveStateMachineNode](realitykit/animationgraphcomponent/activestatemachinenode.md)
