init(definition:nodeResourceMapping:skeletonResource:)
Compiles an animation graph definition into a resource that can drive animation on an entity.
Declaration
convenience init(definition: Data, nodeResourceMapping: [Int : AnimationResource] = [:], skeletonResource: SkeletonResource) throwsParameters
- definition:
The animation graph definition to compile.
- nodeResourceMapping:
A mapping from graph-node IDs to the Animationresource clips those nodes reference. Defaults to empty.
- skeletonResource:
The Skeletonresource the graph targets.
Discussion
To validate a definition without producing a resource — for example, when surfacing errors in editor tooling — call validate(definition:nodeResourceMapping:skeletonResource:) instead.