Contents

AnimationStateProtocol

The protocol representing the current animation state of an action animation.

Declaration

protocol AnimationStateProtocol

Overview

The animation state allows actions to animate a target value using RealityKit’s animation engine.

Animating values with the animation engine allows for cross-fading and additive compositing with other RealityKit animations targeting the same value.

Access the animation state structure from the event structure returned to .updated event handlers. Define a valid bind target and matching animation type to make the state structure available and non nil.

Topics

Associated Types

Instance Properties

Instance Methods

See Also

Action events