---
title: "entities(at:)"
framework: realitykit
role: symbol
role_heading: Instance Method
path: "realitykit/arview/entities(at:)"
---

# entities(at:)

Finds the collection of entities at the specified point in the scene.

## Declaration

```swift
@MainActor @preconcurrency func entities(at point: CGPoint) -> [Entity]
```

## Parameters

- `point`: A point in the view’s coordinate system.

## Return Value

Return Value An array of entities at point. The array is empty if there are no entities.

## Discussion

Discussion The method ignores entities that lack a CollisionComponent.

## See Also

### Finding entities at a point in the view

- [entity(at:)](realitykit/arview/entity(at:).md)
- [hitTest(_:query:mask:)](realitykit/arview/hittest(_:query:mask:).md)
- [hitTest(_:types:)](realitykit/arview/hittest(_:types:).md)
- [makeRaycastQuery(from:allowing:alignment:)](realitykit/arview/makeraycastquery(from:allowing:alignment:).md)
- [raycast(from:allowing:alignment:)](realitykit/arview/raycast(from:allowing:alignment:).md)
- [trackedRaycast(from:allowing:alignment:updateHandler:)](realitykit/arview/trackedraycast(from:allowing:alignment:updatehandler:).md)
