---
title: sand
framework: realitykit
role: symbol
role_heading: Type Property
path: realitykit/audio/material/sand
---

# sand

## Declaration

```swift
static let sand: Audio.Material
```

## See Also

### Using natural surface materials

- [water](realitykit/audio/material/water.md)
- [ice](realitykit/audio/material/ice.md)
- [snow](realitykit/audio/material/snow.md)
- [soil](realitykit/audio/material/soil.md)
- [gravel](realitykit/audio/material/gravel.md)
- [trees](realitykit/audio/material/trees.md)
