init(buffer:inputMode:shouldLoop:)
Init an AudioBufferResource from an AVAudioBuffer instead of a file location. This is intended for use with AVSpeechSynthesisVoice.
Declaration
@MainActor @preconcurrency init(buffer: AVAudioBuffer, inputMode: AudioResource.InputMode = .spatial, shouldLoop: Bool = false) throwsParameters
- inputMode:
How the audio engine processes a resource. nonSpatial, spatial, ambient
- shouldLoop:
Bool value to decide if the audio clip should loop