---
title: "BindPath.Part.scene(_:)"
framework: realitykit
role: symbol
role_heading: Case
path: "realitykit/bindpath/part/scene(_:)"
---

# BindPath.Part.scene(_:)

A path component for a nested scene.

## Declaration

```swift
case scene(String)
```

## Discussion

Discussion This path component indicates that another component follows, and at the same time specifies the entity, scene, or property that animates. Because no path contains nested scenes, this component exists only as the first element of a multicomponent path.

## See Also

### Choosing the path component

- [BindPath.Part.anchorEntity(_:)](realitykit/bindpath/part/anchorentity(_:).md)
- [BindPath.Part.entity(_:)](realitykit/bindpath/part/entity(_:).md)
- [BindPath.Part.jointTransforms](realitykit/bindpath/part/jointtransforms.md)
- [BindPath.Part.parameter(_:)](realitykit/bindpath/part/parameter(_:).md)
- [BindPath.Part.transform](realitykit/bindpath/part/transform.md)
