---
title: BindTarget.opacity
framework: realitykit
role: symbol
role_heading: Case
path: realitykit/bindtarget/opacity
---

# BindTarget.opacity

An option that specifies that the entity’s opacity to animate. Requires that the entity has an OpacityComponent

## Declaration

```swift
case opacity
```

## See Also

### Animatable properties

- [BindTarget.billboardBlendFactor](realitykit/bindtarget/billboardblendfactor.md)
- [BindTarget.blendShapeWeights](realitykit/bindtarget/blendshapeweights.md)
- [BindTarget.skeletalPose(_:)](realitykit/bindtarget/skeletalpose(_:).md)
- [BindTarget.blendShapeWeightsAtIndex(_:)](realitykit/bindtarget/blendshapeweightsatindex(_:).md)
- [BindTarget.blendShapeWeightsWithID(_:)](realitykit/bindtarget/blendshapeweightswithid(_:).md)
- [material(_:)](realitykit/bindtarget/material(_:).md)
- [BindTarget.MaterialPath](realitykit/bindtarget/materialpath.md)
- [BindTarget.TextureCoordinateTransformPath](realitykit/bindtarget/texturecoordinatetransformpath.md)
- [BindTarget.IkSolverPath](realitykit/bindtarget/iksolverpath.md)
