---
title: BindTarget.TextureCoordinateTransformPath
framework: realitykit
role: symbol
role_heading: Structure
path: realitykit/bindtarget/texturecoordinatetransformpath
---

# BindTarget.TextureCoordinateTransformPath

The texture coordinate parameters for a given texture layer that an animation can target.

## Declaration

```swift
struct TextureCoordinateTransformPath
```

## Overview

Overview When index equals 0, the structure refers to the primary texture coordinates. When index equals 1, the structure refers to the secondary texture coordinates.

## Topics

### Instance Properties

- [offset](realitykit/bindtarget/texturecoordinatetransformpath/offset.md)

## See Also

### Animatable properties

- [BindTarget.opacity](realitykit/bindtarget/opacity.md)
- [BindTarget.billboardBlendFactor](realitykit/bindtarget/billboardblendfactor.md)
- [BindTarget.blendShapeWeights](realitykit/bindtarget/blendshapeweights.md)
- [BindTarget.skeletalPose(_:)](realitykit/bindtarget/skeletalpose(_:).md)
- [BindTarget.blendShapeWeightsAtIndex(_:)](realitykit/bindtarget/blendshapeweightsatindex(_:).md)
- [BindTarget.blendShapeWeightsWithID(_:)](realitykit/bindtarget/blendshapeweightswithid(_:).md)
- [material(_:)](realitykit/bindtarget/material(_:).md)
- [BindTarget.MaterialPath](realitykit/bindtarget/materialpath.md)
- [BindTarget.IkSolverPath](realitykit/bindtarget/iksolverpath.md)
