init(sources:name:weight:isAdditive:)
Creates a tree node made up of multiple branches.
Declaration
init(sources: [any BlendTreeNode], name: String = "", weight: BlendWeight = .value(1.0), isAdditive: Bool = false)Parameters
- sources:
The nodes that branch from this node to form part of a blend tree.
- name:
A textual name for the node.
- weight:
A normalized percentage that designates how much this node’s animation influences the tree’s blended animation.
- isAdditive:
A Boolean value that indicates whether the animation builds on the current state of the target entity or resets the state before running.