---
title: ClippingComponent.FeatheredEdge
framework: realitykit
role: symbol
role_heading: Structure
path: realitykit/clippingcomponent/featherededge-swift.struct
---

# ClippingComponent.FeatheredEdge

Configuration for feathering the clipping boundaries.

## Declaration

```swift
struct FeatheredEdge
```

## Overview

Overview Feathering is defined separately for positive and negative edges of each axis, providing fine-grained control over how content fades out near the clipping bounds.

## Topics

### Creating a feathered edge

- [init(symmetricEdgeInset:falloff:)](realitykit/clippingcomponent/featherededge-swift.struct/init(symmetricedgeinset:falloff:).md)

### Configuring edge insets

- [positiveEdgeInset](realitykit/clippingcomponent/featherededge-swift.struct/positiveedgeinset.md)
- [negativeEdgeInset](realitykit/clippingcomponent/featherededge-swift.struct/negativeedgeinset.md)

### Controlling the falloff

- [falloff](realitykit/clippingcomponent/featherededge-swift.struct/falloff-swift.property.md)
- [ClippingComponent.FeatheredEdge.Falloff](realitykit/clippingcomponent/featherededge-swift.struct/falloff-swift.enum.md)

### Type Properties

- [none](realitykit/clippingcomponent/featherededge-swift.struct/none.md)

## Relationships

### Conforms To

- [Equatable](swift/equatable.md)

## See Also

### Feathering clipped edges

- [featheredEdge](realitykit/clippingcomponent/featherededge-swift.property.md)
