---
title: staticFriction
framework: realitykit
role: symbol
role_heading: Instance Property
path: realitykit/clothbodymaterial/staticfriction
---

# staticFriction

The friction a cloth body particle experiences when in contact with another particle or collider with no relative motion.

## Declaration

```swift
var staticFriction: Float { get set }
```

## Discussion

Discussion Must be non-negative; negative values are clamped to zero. The default value is 0.8, which gives preference to the colliders’ static friction.

## See Also

### Configuring friction

- [kineticFriction](realitykit/clothbodymaterial/kineticfriction.md)
