Contents

init(mesh:bias:)

Creates a cloth collider component with a mesh shape built from the given mesh resource.

Declaration

init(mesh: ClothMeshResource, bias: Float)

Parameters

  • mesh:

    Defines the mesh resource to use for the shape of the collider.

  • bias:

    The distance by which the mesh vertices are extended outwards along the direction of their normals.

See Also

Creating a cloth collider