init(shapes:mode:filter:)
Creates a collision component with the given collision shape, mode, and filter parameters.
Declaration
init(shapes: [ShapeResource], mode: CollisionComponent.Mode = .default, filter: CollisionFilter = .default)Parameters
- shapes:
The collection of shapes that collectively define the outer dimensions of the associated entity for the purposes of collision detection.
- mode:
The mode of the collision component.
- filter:
A filter that limits the other entities with which the entity can collide.