Contents

DirectionalLightComponent.Shadow.ShadowProjectionType.fixed(zNear:zFar:orthographicScale:)

Shadow projection is manually set up with near plane, far plane, and orthographicScale for width and height

Declaration

case fixed(zNear: Float = 0.01, zFar: Float = 10, orthographicScale: Float = 1)

See Also

Shadow projection types