---
title: bindableValues
framework: realitykit
role: symbol
role_heading: Instance Property
path: realitykit/entity/bindablevalues
---

# bindableValues

## Declaration

```swift
@MainActor @preconcurrency var bindableValues: BindableValuesReference { get set }
```

## See Also

### Animating an entity

- [availableAnimations](realitykit/entity/availableanimations.md)
- [playAnimation(_:transitionDuration:blendLayerOffset:separateAnimatedValue:startsPaused:clock:)](realitykit/entity/playanimation(_:transitionduration:blendlayeroffset:separateanimatedvalue:startspaused:clock:).md)
- [playAnimation(_:transitionDuration:blendLayerOffset:separateAnimatedValue:startsPaused:clock:handoffType:)](realitykit/entity/playanimation(_:transitionduration:blendlayeroffset:separateanimatedvalue:startspaused:clock:handofftype:).md)
- [playAnimation(_:transitionDuration:startsPaused:)](realitykit/entity/playanimation(_:transitionduration:startspaused:).md)
- [stopAllAnimations(recursive:)](realitykit/entity/stopallanimations(recursive:).md)
- [defaultAnimationClock](realitykit/entity/defaultanimationclock.md)
- [parameters](realitykit/entity/parameters.md)
- [Entity.ParameterSet](realitykit/entity/parameterset.md)
- [playAnimation(named:transitionDuration:startsPaused:recursive:)](realitykit/entity/playanimation(named:transitionduration:startspaused:recursive:).md)
- [subscript(_:)](realitykit/entity/subscript(_:).md)
