---
title: channelAudio
framework: realitykit
role: symbol
role_heading: Instance Property
path: realitykit/entity/channelaudio
---

# channelAudio

The component that configures the channel-based rendering of sounds from this entity.

## Declaration

```swift
@MainActor @preconcurrency var channelAudio: ChannelAudioComponent? { get set }
```

## See Also

### Playing audio

- [playAudio(_:)](realitykit/entity/playaudio(_:).md)
- [playAudio(configuration:_:)](realitykit/entity/playaudio(configuration:_:).md)
- [prepareAudio(configuration:_:)](realitykit/entity/prepareaudio(configuration:_:).md)
- [prepareAudio(_:)](realitykit/entity/prepareaudio(_:).md)
- [stopAllAudio()](realitykit/entity/stopallaudio().md)
- [spatialAudio](realitykit/entity/spatialaudio.md)
- [ambientAudio](realitykit/entity/ambientaudio.md)
