---
title: isActive
framework: realitykit
role: symbol
role_heading: Instance Property
path: realitykit/entity/isactive
---

# isActive

A Boolean that indicates whether the entity is active.

## Declaration

```swift
@MainActor @preconcurrency var isActive: Bool { get }
```

## Discussion

Discussion The value of this property is true if the entity is anchored in a scene, and it and all of its ancestors are enabled (isEnabled is set to true). RealityKit doesn’t simulate or render inactive entities.

## See Also

### Managing the entity’s state

- [isEnabled](realitykit/entity/isenabled.md)
- [isEnabledInHierarchy](realitykit/entity/isenabledinhierarchy.md)
- [isAnchored](realitykit/entity/isanchored.md)
